Engineering genius, brave adventurer. She doesn't care where it takes her Fault, the main thing is not to get stuck in one place for a long time. Trix was different from a young age engineering talent. She created for herself a special weapon that does not leave Enemies don't stand a chance. Among her creations: an underbarrel grenade launcher, electric trap and acceleration device. With such toys she will overcome any enemy.
role
DD is an archetype that deals a lot of damage in the short period of time.
gun
Pulse rifle with under-barrel launcher is a reliable friend of the hero damage.
abilities
Rocket Launcher
Movement is power! It's time to start running.
Electro-shot
Since I was a child, I have loved to set traps. So, let's improve here and here... Now definitely not run away.
Stimpack
Everyone has favorite toys. Mine are rockets. We have to play with them.
Movement is power! It's time to start running.
Since I was a child, I have loved to set traps. So, let's improve here and here... Now definitely not run away.
Everyone has favorite toys. Mine are rockets. We have to play with them.
Increases Trix's movement speed.
While Trix is on the move, increases the damage of the main weapon.
After hitting an enemy with the Rocket Launcher, temporarily increases the damage of the main weapon.
While Trix is on the move, reduces incoming damage.
Shots from the main weapon will ricochet to a nearby enemy.
Increases the clip of the main weapon.
All effects that require you to be in motion continue to work after stopping.
Ricochet affects an additional target.
Increases damage from critical hits with the main weapon.
While Trix is in motion, she is not affected by the control effect.
Ricochets deal more damage.
Increases shield damage from main weapon hits.
Stimpack gains two additional charges, but their duration is reduced.
Shots from the main weapon slow down the target.
Reduces the cooldown of Electro-shot if the trap was successfully attached to an enemy.
Increases the duration and strength of the slow.
When Trix dies, he spawns 3 traps around him. They exist until the enemy steps on them or until the Trix is reborn.
Reduces the cooldown of Electro-shot.
If Trix attaches an Electro-shot trap to an enemy, a medkit will spawn next to them after the explosion.
The Trix gains permanent shields.
Trix gains temporary shields when she is damaged.
Upon contact with the surface, two additional traps fly off from the main Electro-shot trap in different directions.
If Trix attaches an Electro-shot trap to an enemy, he will take increased Weakspot Damage.
Electro-shot affects commanders.
Under the effect of the Stimpack, Trix leaves an electrical trail behind him. If an enemy crosses this trail, then the Electro-shot ability is triggered on it.
Increases Trix's movement speed while Rocket Launcher is on cooldown.
Rocket Launcher deals increased damage the first time it hits an enemy.
Killing enemies with your main weapon speeds up the reload time of the Rocket Launcher.
The first hit with the Rocket Launcher stuns the enemy.
Increases the size of the ignited surface.
Killing enemies with your main weapon speeds up the reload time of the Rocket Launcher.
Increases the size of the ignited surface.
Increases Rocket Launcher damage.
Rocket Launcher deals more damage to commanders and bosses.
When using the Rocket Launcher ability, an additional rocket is fired.
For the duration, Stimpack replaces the default fire mode with the Rocket Launcher ability.
Pulse rifle with under-barrel launcher is a reliable friend of the hero damage.
Fires a rocket from an underbarrel grenade launcher that deals area damage on impact.
Launches an electrical trap that damages and stuns an enemy when it hits.
The hero significantly increases his speed of movement, shooting and reloading.
Fires a rocket from an underbarrel grenade launcher that deals area damage on impact.
Launches an electrical trap that damages and stuns an enemy when it hits.
The hero significantly increases his speed of movement, shooting and reloading.
Fires a rocket from an underbarrel grenade launcher that deals area damage on impact.
Launches an electrical trap that damages and stuns an enemy when it hits.
The hero significantly increases his speed of movement, shooting and reloading.
Pulse rifle with under-barrel launcher is a reliable friend of the hero damage.
Fires a rocket from an underbarrel grenade launcher that deals area damage on impact.
Launches an electrical trap that damages and stuns an enemy when it hits.
The hero significantly increases his speed of movement, shooting and reloading.